Explore awards
Use the filter menu and interactive map to explore the past competitions offered and grants awarded through the Environmental Literacy Program.
To learn more about project findings and outcomes, view the summaries of our grantees’ summative evaluation reports.
Worldviews Network: Ecological Literacy Programming for Digital Planetariums and Beyond
The Worldviews Network - a collaboration of institutions that have pioneered Earth systems research, education and evaluation methods - is creating innovative approaches for engaging the American public in dialogues about human-induced global changes. Leveraging the power of immersive scientific visualization environments at informal science centers across the US, we are developing transformative educational processes that integrate the benefits of visual thinking, systems thinking, and design thinking. This "seeing, knowing, doing" approach empowers educators with tools and techniques that help audiences to visualize, comprehend, and address complex issues from a whole-systems perspective. The Worldviews Network will make explicit the interconnections of Earth's life support systems across time and space as well as inspire community participation in design processes by providing real-world examples of successful projects that are increasing the healthy functioning of regional and global ecosystems.
Hurricanes and Climate Change: Local Impacts and Global Systems
The Miami Science Museum, in collaboration with Ideum and the Institute for Learning Innovation, is designing and developing an interactive multi-user exhibit that allows visitors to explore the global dimensions and local impacts of climate change. The exhibit will raise public understanding about the underlying science, the human causes, and the potential impacts of climate change by combining the attraction of a 4-foot spherical display with a user-controlled interface that lets visitors control the sphere and choose from a range of global and local content they wish to explore. A particular focus is on climate-related impacts on coastal communities, including the dangers posed by rising sea level and the possibility of more intense hurricanes. The project emphasizes engagement of diverse, multigenerational audiences through development of an interface that is fully bilingual and that promotes social interaction. The open-source learning module will be adaptable by other museums, to explore climate impacts specific to their region.
Citizen Science, Civics, and Resilient Communities (CSCRC)
The "Citizen Science, Civics, and Resilient Communities” (CSCRC) project led by the Museum of Science, Boston in partnership with Arizona State University, Northeastern University, SciStarter, and the National Informal STEM Education Network (NISE Net), engaged thousands of public participants around the United States in participatory data collection and community deliberation about four climate-related hazards: heat waves, sea level rise, extreme precipitation, and drought. The aims of the project were to increase resilience to extreme weather and environmental hazards through the inclusion of community-generated data, local knowledge, and community values into civic planning, and to increasing capacity among science centers and informal educators for including publics in resilience planning and data collection. The project formulated, iterated, and evaluated a science-to-civics model that included agenda-setting, decision-making and policy forming phases. These activities were developed and implemented by educators at 30 US science centers in collaboration with local resilience planners. Groups of participants in each community collected, analyzed, and shared data about locally relevant hazards; learned about vulnerabilities through visualizations of geospatial data; participated in deliberative, participatory resilience planning and shared perspectives about resilience strategies and their societal and environmental trade-offs; formulated community resilience plans that brought forth diverse perspectives; and presented their findings and recommendations to resilience planners and publics. Participants contributed community-generated data such as urban heat island maps, precipitation data from rain gauges, or documented extreme events through photos of their communities. These data were visualized through StoryMaps, exhibited at local libraries and fairs, and used to facilitate community discussions about the tradeoffs of proposed resilience strategies. Many of the deliberation and participatory science activities pivoted to online formats in response to the pandemic. These digital engagement activities provided new and unanticipated challenges, but also new opportunities connect project participants and capture participant engagement in powerful ways. Our project evaluation found that citizen science and Forum participants increased their knowledge around climate hazards, resilience strategies and their tradeoffs. Participants also increased their confidence and interest in engaging with climate topics, including ways to take action around community climate hazards, contributing to citizen science efforts, and contributing to public policy. Museum professionals found that the project positively impacted their ability to implement science to civics activities, felt supported by the trainings and materials, and planned to continue implementing these programs provided they had continued access to materials, tools, and experts. Many of the project materials are freely available for download at nisenet.org/cscrc and the local project portals documenting the citizen science activities can be found at scistarter.org/noaa.
Chesapeake Bay Watershed Education Scale-up Initiative
The Chesapeake Bay Watershed Education Scale-up Initiative is a project-based educational program that engages students in 21st century investigations of watershed concepts using real-time geospatial technology. The project's goal is to provide as many as 20,000 students across eight states with a dynamic, geographic learning experience that combines classroom learning activities with outdoor field experiences and technology-supported inquiry. To achieve this goal, the project will provide professional development for 400 educators across the Chesapeake Bay Watershed. This project builds on an existing educational citizen science project launched by the National Geographic Society in 2009 to study water quality in the Chesapeake Bay Watershed and has been designed to serve as a national model for the implementation of classroom and field-based learning.
The Global Decision Room: An Interactive Science-on-a-Sphere Installation
The Orlando Science Center has assembled a project team to create a unique environmental science learning tool: THE GLOBAL DECISION ROOM. Founded on, and enhancing, the Science On a Sphere (SOS) digital globe, the Global Decision Room is an interactive theatre that puts visitors in the role of being decision makers on behalf of the behavior of large populations on the planet. The results of global decisions relating to the environment are seen played out on SOS. The interactive strategy that is created for the Global Decision Room will be flexible and well integrated into the SOS software platform, making it possible to design other educational story scenarios that can use the same system. The Global Decision Room is designed as a multi-use, high impact, exciting content delivery platform. This proposal is based on a well developed initial educational premise, but the resulting construction of the Global Decision Room will be the perfect environment for other educational topics of interest to NOAA's outreach strategy. As new datasets become available in the future, new interactive stories will be developed for the Global Decision Room. The Orlando project brings with it significant additional funding from the Department of Education, the Department of Energy, the Orlando Utilities Commission, and the Florida Hydrogen Initiative, which will greatly leverage the funding from NOAA. Partners in the project include a strong technical team from the University of Central Florida and the Florida Solar Energy Center, interactive digital media experts from the Institute for Simulation and Training, the creative design team "i.d.e.a.s." located at Disney-MGM Studios, and the XhibitNet interactive multimedia design team.
Resilient Schools Consortium (RiSC) Program
Brooklyn College and the National Wildlife Federation Eco-Schools USA program in New York City created The Resilient Schools Consortium (RiSC) Program to increase the environmental literacy of middle school and high school students while providing opportunities for their voices to be heard. The City's long-term planning document, OneNYC, set forth a vision for a resilient city without specifying a role for students or including specific plans for their schools. This project addressed this gap by allowing students to interact with city, state and federal officials and resilience practitioners and present their ideas for resilience guidelines for NYC Public Schools. An active-learning RiSC Curriculum was developed by two middle school teachers in collaboration with their peers and the project team. The curriculum is available at https://riscnyc.org. RiSC teams at six middle schools and high schools used the curriculum to follow the UC Climate Resilience Toolkit’s Steps to Resilience. They learned about climate change and extreme weather, the vulnerability of their schools and their communities, options for addressing the risks, planned, and prioritized action, and executed small scale resilience projects on their school grounds when possible. Students were able to share what they had learned and have dialogue with professionals from government agencies and non-governmental about actions and solutions at two RiSC summits in June 2018 and June 2019. The RiSC program directly reached over 200 NYC public schools students through direct participation on the RiSC teams or RiSC-sponsored events, and indirectly reached hundreds more through the interaction of RiSC students with their peers. RiSC students were highly motivated by the program’s focus on action and the opportunity to speak directly to officials at the summits. The RiSC program also resulted in the creation of the New York City Climate and Resilience Education Taskforce (https://cretf.org), a group of NYC agencies, educators, and non-governmental organizations that are working towards providing climate and resilience education for all New York City students and their teachers. Key contributors to the success of the Resilient Schools Consortium program included New York Sea Grant and the Science and Resilience Institute at Jamaica Bay.
Science-on-a-Sphere Programming: Presenting NOAA Science at the Maryland Science Center, the Science Museum of Minnesota, and in the National Traveling Exhibition "Water Planet"
Using the relative strengths of each museum, the Science On a Sphere® Partnership between the Maryland Science Center and the Science Museum of Minnesota has developed two complementary exhibit approaches to Science On a Sphere® (SOS). Audiences interacting with SOS are able to observe global connections in geophysical phenomena not possible with any two dimensional representation of the Earth. The goal of the project is for museum visitors, particularly underserved audiences, to comprehend how human activities are influencing global processes now and might do so in the future. The project also tests new partnership models for working with NOAA and other science research organizations to broaden the educational impact on all groups.
Science-on-a-Sphere Installation: Presenting NOAA Science at the Maryland Science Center, the Science Museum of Minnesota, and in the National Traveling Exhibition "Water Planet"
This award supports the installation of a Science On a Sphere® in two museums comprising the SOS Partnership®, a collaboration between the Maryland Science Center (Baltimore) and the Science Museum of Minnesota (Saint Paul). Each of the two museum installations will take advantage of the wide variety of NOAA data sets that Science On a Sphere® (SOS) projects onto a six-foot sphere, creating unique, animated, whole-planet views of real-time, past and forecasted, weather, climate and geophysical processes, and many other dramatic visualizations of the whole Earth.
Planet Earth Decision Theater
Through the Planet Earth Decision Theater project, the Science Museum of Minnesota and its partners will upgrade the museum's current SOS exhibit with new SOS learning experiences, produce for the SOS community a new SOS film about the role of humans as the dominant agents of global change and two new presenter-led SOS programs based on the film with one version utilizing an audience feedback mechanism called iClickers. SMM also will complement its Planet Earth Decision Theater and the Maryland Science Center's SOS exhibit with the addition of Rain Table (a new interactive scientific visualization platform) at both locations to further reinforce the Anthropocene messages of the new SOS film and programs. SMM will conduct extensive evaluations of the new SOS film, programs and Rain Tables. SMM's partners on this project include the NOAA Environmental Visualization Lab, University of Minnesota's National Center for Earth-surface Dynamics, University of Minnesota's Antarctic Geospatial Information Center, University of Minnesota's Institute on the Environment, Maryland Science Center, Oregon Museum of Science and Industry, Institute for Learning Innovation, George Mason University's Center for Climate Change Communication, and the Electronic Visualization Laboratory at University of Illinois-Chicago.