Use the filter menu and interactive map to explore the past competitions offered and grants awarded through the Environmental Literacy Program.
To learn more about project findings and outcomes, view the summaries of our grantees’ summative evaluation reports.
AMS/NOAA Cooperative Program for Earth System Education (CPESE)
The American Meteorological Society (AMS) and National Oceanic and Atmospheric Administration (NOAA) work together to share knowledge and information about weather and climate, ocean, and coasts with educators and students across the country. The goal of this effort is to build a scientifically informed and engaged society and a diverse STEM workforce prepared to respond to environmental hazards. AMS facilitates a national offering of the DataStreme Atmosphere and DataStreme Ocean courses and supports Project ATMOSPHERE leadership training workshops at the National Weather Service Training Center for in-service K-12 educators, with focus on those at schools with considerable numbers of students underrepresented in STEM. By 2023, about 2,100 educators will earn graduate credits through a partnership with California University of Pennsylvania and become confident Earth science educators. These educators are expected to impact more than 20,000 additional educators and several hundred thousand K-12 students.
Citizen Science, Civics, and Resilient Communities (CSCRC)
The "Citizen Science, Civics, and Resilient Communities" (CSCRC) education project led by the Museum of Science, Boston in partnership with Arizona State University and Northeastern University will increase resilience to extreme weather and environmental hazards through citizen-created data, local knowledge, and community values. Building upon previous funding from NOAA in which a set of modules were created and used to engage participants in active learning and resilience planning about four natural hazards (heat waves, sea level rise, extreme precipitation, and drought), the museum and its partners will add participatory citizen science activities selected in close collaboration with resilience planners. This new and expanded project will involve diverse groups of participants at 28 U.S. science centers collecting, analyzing, and sharing data relevant to local resilience planners, learning about vulnerabilities through visualizations of geospatial data and deliberative problem-solving, sharing perspectives about resilience strategies and their societal and environmental trade-offs, formulating community resilience plans, and presenting findings and recommendations to resilience planners and publics. The project aims to formulate a theory of action that sustains engagement and increases environmental literacy among participants, contributes citizen-created data, knowledge, and values to resilience planning, and increases capacity among science centers for including publics in resilience planning and data collection.
Empowering Climate Change Resiliency through Education in an Underserved Community
Understanding climate change and its exacerbating effects on local environmental phenomena (e.g., increase in frequency and/or intensity of drought, ocean acidification, water shortages, degraded fisheries) and how to create resiliency is critical for underserved communities as they are disproportionately impacted by these hazards and yet, have the least capacity to actively respond. To address this issue, Ocean Discovery Institute and its partners will build understanding of climate change and impacts on local hazards, human-nature interactions, and individual and community capacity for resilience through place-based education in the underserved community of City Heights, San Diego, CA. This project, titled “Empowering Climate Change Resiliency through Education in an Underserved Community,” will involve a wide range of partners, including California Sea Grant, the California Nevada Climate Applications Program, NOAA’s Geophysical Fluid Dynamics Laboratory, Cabrillo National Monument, San Diego Canyonlands, RECON Environmental, Inc., and the San Diego Unified Port District. Project activities encompass the design, piloting, and implementation of multi-grade level, integrated curricula that incorporate hands-on student climate science research, innovative solution building, and teacher professional development. This project will serve 1,500 middle school students annually and is expected to increase students’ understanding of scientific concepts and processes and human-nature interactions, improve their ability to make science-informed decisions, and contribute to local resilience efforts.
HEARTForce: Hazard Education, Awareness & Resilience Taskforce
Communities in Colorado are increasingly experiencing major disruptions from environmental hazards, such as fire, flood, drought and extreme heat. With this rise in hazardous events, there is a pressing need for communities increase their resilience. An interdisciplinary team from the Cooperative Institute for Research in Environmental Sciences (CIRES) Education & Outreach Program at the University of Colorado at Boulder is developing and implementing an innovative, action-oriented youth engagement project targeting rural Colorado students, teachers and communities. Our engagement model empowers youth i) to envision community resilience through immersive scenario-based role play based on a solid understanding of the relevant science, ii) to learn about natural hazards through engaging Colorado-focused lessons, iii) to initiate conversations about hazard preparedness from within communities, and iv) to develop and implement student-led resilience action projects. The project team is developing instructional materials for middle and high school students: four lesson plans focused on different hazards (fire, flood, drought, extreme heat), four complementary scenario-based role-play games with a focus on youth empowerment and a teacher workshop based on these materials. Each school implementation follows a sequence in which the lesson plan activities are conducted, followed by a scenario-based role play game and reflection. Building on their experience with the game, students develop resilience strategies for their community and present those at a community Resilience Expo. The project has the following three objectives: 1) Increase Colorado secondary teachers’ knowledge and confidence to teach about local natural hazards, and to facilitate discussions about community resilience; 2) Increase Colorado youth’s understanding of natural hazards, their community’s vulnerability, and their involvement in resilience planning efforts, and 3) Enhance the capacity and empowerment of young people in Colorado to engage in dialogue with their peers, families, and community stakeholders about community resilience issues and identify, develop, and implement resilience actions. A needs assessment disseminated to Colorado teachers guides the project team in the development of all instructional materials and allows for customizing the content to teacher needs. The project evaluation explores the efficacy of the program model and studies the impact of the project activities on students and teachers. Specifically, the evaluation studies students’ confidence and ability to engage in dialogue around community resilience, level to which students increase their understanding of natural hazards and resilience planning, and the ways in which teachers increase their content knowledge and confidence in teaching about natural hazards. The project fills a critical gap in Colorado’s resilience planning which does not include teachers and youth. The project is guided by partners from the NOAA RISA program Western Water Assessment, seven NOAA science advisors, Science on the Sphere collaborators, and is being implemented together with over 20 community partners, school partners and collaborators from across Colorado. Over the course of the three-year program, the project activities will train and support 140 teachers, engage 400+ students and result in 11 Resilience Expo events across Colorado, from primarily rural communities. The instructional units and the games will be used in classrooms with 600+ students.