Use the filter menu and interactive map to explore the past competitions offered and grants awarded through the Environmental Literacy Program.
To learn more about project findings and outcomes, view the summaries of our grantees’ summative evaluation reports.
Promoting Environmental Literacy through Teacher Professional Development Workshops and Climate Change Student Summits (C2S2)
This project will provide K-12 teacher professional development and focused student activities to promote environmental literacy using the essential principles of ocean and climate literacy. In partnerships with NOAA entities, school districts, and museums across the United States, we will provide: (1) high-energy face-to-face professional development workshops for teachers, facilitated by experienced educators; (2) ongoing support and interactions among teachers and students through an online collaborative website, or group-hub; and, (3) high-profile, focused events in which students interact with scientists and the public to share what they've learned, both locally and internationally. The primary goal of this project is to increase the environmental literacy of K-12 teachers and their students from school districts that are part of existing science museum networks. Each summer, we will work with 4 to 6 partner museums to invite 30 to 40 teachers from their local school districts to take part in a pair of workshops.
Using Marine Mammals to Communicate Solutions to Ocean Issues: Improving Climate and Ocean Literacy
The North Carolina Aquarium at Fort Fisher, along with the North Carolina State Museum of Natural Sciences, has created a comprehensive, innovative, and engaging approach to inspire ocean stewardship among young people. Through professional development, integration of advanced technology, and targeted presentations to underserved audiences, this project serves to build connections between marine mammals, ocean health, climate change, and people. The project offers an innovative and engaging professional development opportunity, the Marine Mammal Institute (MMI), for 32 grassroots educators in North Carolina, with priority given to representatives from economically depressed areas. Participating educators gather information and gain experience to develop interactive marine mammal activities related to climate and ocean literacy. Upon returning to their home institutions, participants engage teenagers in climate and ocean literacy programming using innovative technology to illustrate climate change impacts on marine mammals.
Shedd-NOAA Partnership for Student, Teacher and Public Engagement
Shedd Aquarium has launched a large-scale effort to address the long-standing need to better connect citizens in the Great Lakes region to their local Great Lakes watershed, to engage them in making positive changes to help the ecosystem, and to engage decision-makers and leaders to enact large scale change to improve the ecosystem over the long term. Through this award, Shedd is positioning itself strategically as the regional hub for Great Lakes education and behavior change by promoting Great Lakes civic engagement. Shedd Aquarium's Center for the Great Lakes is designed to bring scientists, business and government leaders, visionaries, and Great Lakes citizens together to formalize a strategic framework for increasing Great Lakes literacy and fostering Great Lakes stewardship. With the help of leading organizations: NOAA, COSEE Great Lakes, and members of the Healing Our Waters Great Lakes Coalition, a new vision for the Great Lakes region is being created. This civic engagement project is producing needed outcomes: increasing Great Lakes literacy while promoting policies of sustainability that ultimately will support the adoption of a stewardship ethic among our target audiences in the Midwest. Shedd's efforts empower citizens and civic entities to be critical thinkers who fully participate in the advancement of a sustainable society.
Science on a Sphere - Upgrade 2009
This project works to: (1) Continue to develop software that allows a docent to easily control Science on a Sphere from a small touchpad computer while interacting with visitors. (2) Continue to develop software that allows easy "drag and drop" construction of playlists. (3) Put kiosk control of the sphere, already developed as a student project, into a real kiosk. (4) Assess the use of wireless response devices or "clickers" to enhance audience interaction, learning, and enjoyment, and gather information from visitor responses and share all these improvements with the network. (5) Improve the resolution of the 4 projectors of our SOS installation, in anticipation of new data on the moon and Mars coming to our university, which has been selected to lead NASA moon and Mars missions, and add flat screen TVs for the presentation of auxiliary data.